In a cramped storage room aboard the ship Ádh, Captain Cillian attempts to play a game of Twenty-Five with fellow crew members Toal, Fiadh, and the reluctant Eoin. After being shooed from the mess hall by Aislinn due to the crew's hungover state, Cillian entertains the group with his theatrical reflections on a flickering light, only for it to extinguish dramatically, plunging them into darkness. A humorous exchange follows, highlighting Eoin's logical nature as he dismisses Cillian's fanciful notions of "light gods," while Fiadh tries to steer the conversation back to the game. Ultimately, Cillian proposes a draw, showcasing the camaraderie and playful absurdity that defines their interactions.
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Book One - Chapter Two: ii
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In a cramped storage room aboard the ship Ádh, Captain Cillian attempts to play a game of Twenty-Five with fellow crew members Toal, Fiadh, and the reluctant Eoin. After being shooed from the mess hall by Aislinn due to the crew's hungover state, Cillian entertains the group with his theatrical reflections on a flickering light, only for it to extinguish dramatically, plunging them into darkness. A humorous exchange follows, highlighting Eoin's logical nature as he dismisses Cillian's fanciful notions of "light gods," while Fiadh tries to steer the conversation back to the game. Ultimately, Cillian proposes a draw, showcasing the camaraderie and playful absurdity that defines their interactions.